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Microsoft Introduction to Programming Using Block-Based Languages (Touch Develop) Exam Certification Details:
| Duration | 45 mins |
| Sample Questions | Microsoft Introduction to Programming Using Block-Based Languages (Touch Develop) Sample Questions |
| Exam Code | 98-380 |
| Schedule Exam | Pearson VUE |
| Exam Name | Microsoft Technology Associate (MTA) - Introduction to Programming Using Block-Based Languages |
| Number of Questions | 40-60 |
| Passing Score | 700 / 1000 |
| Exam Price | $127 (USD) |
Reference: https://www.microsoft.com/en-us/learning/exam-98-380.aspx
Microsoft 98-380 Exam Syllabus Topics:
| Topic | Details | Weights |
|---|---|---|
| Code Programs in Block-Based Programming | Implement solutions using code Use libraries and built-in functions to facilitate programming solutions Make connections between elements of mathematics and computer science | 15-20% |
| Apply Strategies to Solve Computational Problems | Identify basic algorithmic steps to solve simple problems Decompose a computational problem into sub-problems | 15-20% |
| Assess Personal Security in Internet Communications | Explain the basic components of Internet communication Explain the principles of security Implement encryption and authentication strategies | 5-10% |
| Work with Data Representation in Block-Based Programming Languages | Represent data in text, sounds, pictures, and numbers Employ simple data structures to solve computational problems Describe how data is accessed in apps and games | 15-20% |
| Design Algorithms | Create Algorithms Analyze game play to identify the algorithmic sequences Create and analyze algorithms used to implement animation and movement in code Explain sequence, selection, and iteration | 25-30% |
| Examine the Software Development Process | Plan and create programs Describe software development processes used to solve problems Analyze and evaluate completed programs | 5-10% |
| Solve Computational Problems by Using Modeling and Simulation | Solve computational problems by using computer and non-computer methods Represent events observed in the physical world by coding simulation and modeling programs | 5-10% |

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